Game scenario has opportunities to earn extra draw tickets for the list of prizes at the end of the game, all paid players will receive "1" ticket for the prizes (you must be at the draw with only your tickets to enter the draw, you cannot except prizes for friends that have left the game or use their tickets)
The game on based on field limitations and total amount of players involved.
Game will take place on Airsoft side field, standard boundaries will be enforced on North/South/East of the field, for the West Side... Height of land on the ravine separating Paint ball fields and Airsoft side field will be in use, the Apex over looking the Ravine down to the Creek is the boundary, any players found playing on the Paintball side will be terminated from the Sim and their tickets entry revoked!
You can cross the creek at the north/south or log brides only!
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You need a KILL RAG and RADIO.
All other LMAG game rules will be in effect as seen at the beginning of the SIM sign up page.
NO ROOM FOR CHEATERS, DAYDREAMERS OR LONE WOLF do as you please players, this will be a "TEAM" game where you will be required to follow and monitor what you team is doing and participate in what your team is doing! pack you gear in with you, BB.S Batteries snacks, no dancing back to the parking lot for a chit chat and a little break, you are in a team game supporting your team, cheaters will be asked to leave the Game....CALL YOUR HITS AND GET YOUR KILL RAG ON!!
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Timings.
Sign up/ Chrono guns (Panther field fee and LMAG Sim fee)..... 9am-1030am.
Briefing/teams (teams will wear arm bands) ..... 1030-11am.
Head into field, Game start 11am.
Command and Signals.
All LMAG Admins and FMs will handle game questions and marshalling issues on the field.
Admin channel for game start will be Channel... " 5 "..
At game start, North team channels TBA......South teams channels TBA.
GAME DURATION......1130AM - 4PM no breaks.... rally at the parking lot, prize draws and game de-brief 430pm.
GAME ON!
The game is not complex are complicated, it is designed for fun, flow and fire fights with a purpose. once the game starts you can not leave the field, bring your extra kit with you.
Two Teams will start at opposite ends of Airsoft field, North base in the North and Castle Airmax in the South!
There will be "4" canisters on the field two each for North and South teams, you cannot open enemy team canisters if you find them, you cant touch them, only your team canisters that will be clearly marked concerns your team.
Inside the canisters will be instructions to follow, in order to WIN the game, you must complete the instructions in the canisters and occupy both North and South HQ bases at the same time to win the game.
TEAM players will be issued "LIFE" cards, you always need at least one card on you to engage enemy, you can carry a MAIMUM of 3 cards at any one time but you must have ONE TEAM COLOR card to play. if you are killed have no more cards. you must go back to your base for a LIFE card to get back in the game. you cannot get cards from buddy you must go back to your base, if your base is occupied then the last man out will carry the cards until you get the base back, you will need to radio this man to link up for a card, once your base in back in our hands then the cards stash go back to your base.
Card stashes cannot be taken by enemy players.
When you kill an enemy player, you can take "1" card from him, this will get you one more ticket for the draw at the end of the game, you must save theses cards and produce them to the ticket collector at the end of the game and get one ticket for every card!!
SPAWNING
When you are hit, your KILL rag go's on, you can wait a "5" min bleed out (not 2 or 3 min....FIVE minutes) then head back to your base to spawn...or
TWO HAND touch for 30 seconds by any player.
If your base is under fire you must spawn......... back North/East corner for North HQ Base......South/East corner for South HQ Base.
HAVE FUN, WATCH YOUR ENGAGEMENT DISTANCE SEMI WHEN UNDER 40FT, RESPECT YOUR FELLOW PLAYERS PLAESE.